Explorer Characters

The explorer is the most flexible archetype a child can draw, because it works in every setting — jungle, mountain, cave, another planet — and the character is defined by curiosity rather than by powers. It is the one to reach for when a child wants an adventure but has not decided what kind.

Making a explorer into a character

What is in the bag

Five things, chosen by the child. Half the plot comes out of this list.

Somewhere specific to go

A named place — the cave behind the waterfall, the mountain nobody has climbed.

A reason that is not fame

Looking for something lost, or someone, gives every step a purpose.

A companion

An animal or a friend, so the character has somebody to think out loud to.

Questions to ask your child about their drawing

  • What are the five things in your explorer’s bag?
  • Where are they going?
  • Why are they going there?
  • Who is with them?
  • What are they most afraid of finding?

Common questions

Can the explorer go somewhere real?
Yes. Name a real place when you create the story and it will be written around it — a lot of families use this for somewhere they are about to travel.

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